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Why basic transformer in PX causes serious performance issue

Posted: Thu Nov 25, 2004 6:01 am
by legendkiller
Hi All,

can any body tell me why basic transformer casuse serious performance problems in parallel job.

And in what cases we should use basic tranformer.

can all fuctinality of basic transformer are achievable through parallel transformer.


Thanks in advance

legendkiller

Posted: Thu Nov 25, 2004 9:39 am
by Eric
The Basic transformer uses the Basic engine. So there will be a performance hit while you pass your data between the Basic Engine and the Parallel Engine.

Re: Why basic transformer in PX causes serious performance i

Posted: Mon Nov 29, 2004 10:30 pm
by T42
legendkiller wrote:can any body tell me why basic transformer casuse serious performance problems in parallel job.
Orchestrate is a distinct engine developed beneath Parallel Extender. Basic Transformer is a very fat and very sequential plugin that sit nice n' fat on top of the slim and sleek Orchestrate.
And in what cases we should use basic tranformer.
When you absolutely positively MUST use the features without using a buildop/custom stages, and are dealing with very small set of data (read: Number of data you can process in a minute on your server.)
can all fuctinality of basic transformer are achievable through parallel transformer.
Hmm. No. oconv and iconv can be mostly done, but not 100%. I'm sure there are other functions out there that also are not possible within the Transformer framework. However, everything can be done within a buildop stage.