Parallel routine memory leak?
Posted: Tue Oct 09, 2007 9:27 pm
Hi
I begin to write parallel routine/functions with my rust c++ knowledge. By looking through this forum, I am still not sure if DS engine is handling memory deallocation. For example, if my function is returning a char*, and the DS engine does not free the memory for that pointer, how can I free from the function itself?
Any feedback will be appreciated.
Thanks.
I begin to write parallel routine/functions with my rust c++ knowledge. By looking through this forum, I am still not sure if DS engine is handling memory deallocation. For example, if my function is returning a char*, and the DS engine does not free the memory for that pointer, how can I free from the function itself?
Any feedback will be appreciated.
Thanks.