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Posted: Mon Sep 25, 2006 1:31 pm
by kcbland
Unix servers can get massively huge, so if you're running Server or PX on a 64 cpu machine hooked to a fast disk farm, you'll blow away a lot of the Windoze machines out there. But, those Intel chips can be wicked fast. A linux on Intel/AMD solution can be a great compromise. I'd go that route if a smaller size platform is desired.
Posted: Mon Apr 09, 2007 11:13 pm
by ray.wurlod
This item might give you pause for thought.
Posted: Tue Apr 10, 2007 6:27 am
by chulett
:D Especially if you were on a warship that had its Windows-based control systems go 'kafluey' quote unquote. And the whole thing about 'network-enabled operations' - remember why only one ship survived the initial Cylon attack on Caprica.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Windoze might be better for RPG.
Posted: Thu Apr 12, 2007 2:51 am
by rameshrr3
Im not so familiar with most computer games, though i believe its one of the reasons Windoze is popular.
For Datastage I'd personally stick to various flavors of UNIX. I worked with DS on windoze for about 3 years and on Unix for 2 years , all great development work however took place with Unix version.[If you dont mind the hidden dangers of rm /cp/mv commands]
As for
This item might give you pause for thought.
, I assumed that US Govt. Systems generally use MacOS or a variant of it? Remember the movies ? and those Mac Fonts?
![Confused :?](./images/smilies/icon_confused.gif)
Re: Windoze might be better for RPG.
Posted: Thu Apr 12, 2007 6:51 am
by chulett
rameshrr3 wrote:I worked with DS on windoze for about 3 years
With Ken Bland?
![Wink :wink:](./images/smilies/icon_wink.gif)